My frist 3D renderer based on the book "The Ray Tracer Challenge"
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Mirko Janssen bc3090325a fixed docu
2019-09-21 20:52:17 +02:00
src refactored Tuple and created class for Point and Vector 2019-09-21 20:36:29 +02:00
tests/Primitives fixed docu 2019-09-21 20:52:17 +02:00
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README.md implemented first chapter (Tuples, Points, and Vectors) 2019-09-21 18:33:40 +02:00

The Ray Tracer Challenge

This project is based on the book The Ray Tracer Challenge by Jamis Buck and will hopefully contain my own 3D renderer at some point.

I think I'm going to tag the states after each chapter, so anyone who is interested can see the progress from chapter to chapter.

Disclaimer: You will probably notice, that I will change name of the tests or implementing things differently from the book. I do this in hope, that I will not regret it ... I guess we'll see ;-).